24. July 2013 · Comments Off on 10 Things You Can Do While The Apple Developer Website is Down · Categories: Apple · Tags: ,

As you may know, an intruder attempted to secure personal information through the Apple Developer website. Apple took down the site, which is preventing iOS developers (including us), the ability to create and test new apps; download code, etc.

Today, the Apple Developer site has been down for a week.

Therefore, we created this quick list of ideas developers can implement and not worry about “down time.”

  1. You can still build games. Just get as much ready as you can and then add the Apple ID code later.
  2. Look for ways to improve older games that have lost their shelf life, including a new icon; better keywords; writing a stronger app description; localization, etc.
  3. Work on Android apps. Set up your Google Play account, etc.
  4. Sign up for PlayHaven, AppLovin and other networks.
  5. Take a look at NextPeer.
  6. Create a social media presence for your apps business, including a Facebook page, Twitter account, etc.
  7. Research other apps. Look at trends and figure out why certain apps are in the Top 10, etc.
  8. Download and play other games. We always learn something new from other app developers.
  9. Read app blogs and watch online training videos. There’s plenty available online to learn new things in app development.
  10. Join other app developer groups in Facebook. There are several groups (including a reviewer group). Very helpful.

That’s a good start!

Now, everyone here should add to this list.  We’ll publish great comments below.

No. 11 ???

16. July 2013 · Comments Off on Watching the Social Gaming Network · Categories: Mountain Woods Media · Tags:
social gaming network icon

© 2013 Mountain Woods Media, LLC.

It’s all the little things we learn and apply to our apps that help create a better user experience.

Games need to be fun and entertaining, but we’ve also found out users like to compare their skills against other players via Apple’s Game Center.

In case you didn’t know, Game Center is a multi-player social gaming network which allows players to compete head-to-head. Users can invite and challenge friends or play solo within the network and try to earn top rankings. Top scores are displayed within the game’s leaderboards. Players can also check achievements (goals) against other players and friends. In addition, players can complete against each other in real-time, multi-player competitions.

We tripped in “Little’s Sparky’s Forest Fire Game” and in “Splatz and Batz” as Apple declined our use of their Game Center logo in our apps (something about a copyright issue here; although we’ve seen countless other apps with the identical rejected logo). However, “Roly Poly and The Lizard” was Game Center ready and experienced immediate success through head-to-head social play.

During the first day, 377 players downloaded and played “Roly Poly and The Lizard” and we tracked about 225 players were using it within Game Center.

Five players constantly vied against each other in an attempt to keep the top score. As the game’s developer, it was fun to watch the early players fight for a top score in our game!

Game Center is a must-have in all games. Nextpeer, another multi-player social gaming network, seems to want a piece of this pie, but has lately run into an Apple brick wall. Lately, we’re hearing games with Nextpeer are being rejected as Apple believes Nextpeer is gathering information from users. Hopefully, this will be resolved soon, but which multi-player network will developers use? Both?

As we move forward, we’ll be incorporating Game Center in all new games and in all updates. Nextpeer, we hope, will soon follow.

02. July 2013 · Comments Off on Two More Games! · Categories: Mountain Woods Media · Tags:

Although we’re still “early” in our quest to build an app development business, we’ve recently released two more games in the iTunes Store.

They include:

Splatz And Batz http://bit.ly/10Wr5rB

Roly Poly and The Lizard http://bit.ly/15dH2sL

Downloads, reviews, play time and other factors help us determine what users liked in our game and are helping us in creating app updates and new games.

So far, we’ve been following a “theme” of woods and bugs. Some of this can be easily traced to childhood memories of living in the country and keeping ourselves easily entertained building reading perches and tree forts with natural materials (before the age of cable television and the Internet).

Roly Poly is our first game where we had no initial rejections by Apple and our first game with a Leaderboard integration to Game Center.

We’re currently working on another game, which we hope to have released in a week or so, along with an update for Little Sparky’s Forest Fire Game. Four other new games are also on the board.

What games do you like to play? What keeps you coming back and playing the same game over and over?